using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using WiMo.Games.Drawables;

namespace WiMo.Games.Display.WP7S.XNA.Drawables
{
    class SpriteShape :SpriteShapeBase
    {
        public override void Render(IDisplay display)
        {
            display.Render(this);
        }
    }
}